01
Cargo is the hull
Each die is hit points and a gun. More crates, more shots. Empty the deck and you sink.
ROBINHOOD CHAIN
Don't roll thirteen.
Dice are your hull. Thirteen sinks you. Take the fleet.
Your sloop
14
$AHOO
Contract posts at launch. The Hold is empty until then.
01
Each die is hit points and a gun. More crates, more shots. Empty the deck and you sink.
02
If the pips sum to thirteen you are cursed. The first ball of every volley goes overboard.
03
Trades feed The Hold. Best run of each epoch can take the prize. Anyone may settle. No keeper.